Idmg vainglory7/26/2023 Vainglory is built on the proprietary EVIL cross-platform game engine - offering beautiful, smooth graphics, superior performance and unrivaled control accuracy across the widest range of devices.Īt Super Evil Megacorp we believe all gamers deserve to play together in beautiful, responsive and deep AAA experiences, whichever their native platform or control mechanism. Have fun your way with casual and competitive experiences ranging from 5-minute BRAWLs to the full 5V5 battle arena experience. Sound intense? Only if you want it to be. Vainglory is commendable in this way - its characters, map, and general design are so good that I think about how it’s balanced, rather than how it failed to accomplish the fundamentals.Vainglory is an award-winning free-to-play cross-platform MOBA with the strategic depth and mechanical skill that you’d expect from a PC title, but playable with your friends anywhere on any device.įeaturing incredible graphics, precision controls and competitive gameplay parity across all platforms, Vainglory lets you party with your friends and match up with players around the world on desktop or mobile! But, because Vainglory succeeds handily in translating the best of MOBAs onto phones and tablets, it drew my attention toward finer details. In a mediocre MOBA, these wouldn’t be notable issues. But in a game prone to one team already running away with it 15 minutes in, unleashing a Kraken seems like an excessive addition of insult to injury. Frequent lopsided battles may indicate balance issues in Vainglory, though like most MOBAs it’s frequently patched. If you’re lucky, you can turn around a losing battle by gaining control of Kraken - the monster absorbs massive amounts of damage, allowing you to wipe out distracted opponents - but it was rare in my experience, because the game is effectively decided by that point. Capture the Kraken, and it’ll flatten enemy turrets. If one side takes an early lead based on quick kills and jungle control, they’ll have the advantage at the 15 minute mark, when the enormous, game-ending Kraken creature spawns. Vainglory matches last around 20 minutes, typically because one team snowballs out of control and becomes too powerful for the enemy team to gain an inch. Play This is simultaneously satisfying and concerning. We almost felt bad about it – even first-timers will feel powerful playing this way. But sitting side by side, my team could set up huge plays, recover from bad ones, keep each other alive, and roam the dense jungle beneath the main lane hunting for easy kills. This makes it difficult to know who’s still in play to support or slaughter you. Also concerning, Vainglory often pops up with messages like “Ally has been killed,” or “Enemy has been killed,” but not which has been killed. Allowing players to coordinate the strategy necessary to outplay another team, and without text or voice chat, multiplayer loses the nuance and effectiveness. It’s difficult to comment on balance, however, because my team’s ability to verbally call for assistance or to plan out our attacks was always an enormous advantage. Their designs are fun, too - Joule with her mech suit, Krul with a glowing sword planted through his chest, and Ringo with his monk garb and gargantuan guns. As such, laning with Petal and her three damage-dealing pets almost assures lane control, and she can dip into the jungle so a stronger SAW can kill on his own. SAW, the lumbering machine-gunner, dominates in lane, but is too slow to jungle effectively. All are entertaining to play, and have fun relationships in combat. Additionally, the 10 compelling heroes stand out. Controlling those points is imperative – equally important to lane dominance – because it can turn the tide of a game. Capturing jungle control points increases your gold and minion strength, giving you more of an advantage as matches progress. When working with my LAN team, we dominated nearly every game, usually because we refused to give up that place of opportunity. Play Developer Super Evil Megacorp has done a marvelous job with Vainglory’s map design, which leverages a superb jungle to give its simplistic design interesting layers.
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